
If you've played Voice City on PS2, there are fewer surprises in store. The only downside is that the overall design of the game doesn't have the same effect as the previous game.


Add a collection of more weapons, vehicles and other surprises and you'll see that Voice City raises the bar for the series. Buildings play a big role and at the same time the game not only allows players to enter the structure but also allows them to buy, which opens up a new range of missions and rewards. The missions themselves are often longer and sometimes involve more gameplay than before. The story is very strong this time with a full flush out main character. I've played a lot of games on the PS2 and have been working hard to play through it again on the PC last week.įor those of you who have already experienced the joys of the previous game on PC or PS2, let me spell out the big differences and improvements in the store for Voice City. Released almost a year after the previous version (and exactly during E3 - thanks, Rockstar), there are a lot of great, minor changes to this model that impressed us last year. The game of speeding and ruthless criminals fills the first few hours with more action and excitement than can be found in most games. With the exception of Grand Theft Auto 3, there is no other game that offers you something like the experience with Grand Theft Auto: Voice City.
